Operation Chaos, X.
How to extinguish a fire elemental:
it and a Hydro of corresponding mass would mutually annihilate;
an Earth elemental could bury it;
an Air elemental could withdraw oxygen from it;
the dismissal spell would dismiss it.
Problems:
fire, faster than the other elements, can flee as they approach;
the dismissal spell has to be said in the elemental's presence and takes two minutes, long enough for it to escape or to burn down its would-be dismisser.
Possible results of a salamander on the loose:
Ragnarok;
a big battle with conjured counter-elementals;
control difficulties;
incidental damage.
We sit comfortably at home and enjoy their problems - but our world has forest fires.
1 comment:
Kaor, Paul!
But at least a forest fire is unlikely to cause as much damage as a salamander run amok would do!
Ad astra! Sean
Post a Comment