Showing posts sorted by date for query How many divisions. Sort by relevance Show all posts
Showing posts sorted by date for query How many divisions. Sort by relevance Show all posts

Monday, 14 October 2024

Brawls But Not Riots

"The Troublemakers."

In the generation ship, the Pioneer, Evan Friday has been reduced from officer to crewman. He learns from a policeman that the police cannot prevent brawls but must, of course, stop riots. Riots! Friday is advised not to complain if he is beaten up because this might lead to him being murdered. This cannot be the way to run a spaceship! All that these generations of crewmen are doing is transmitting their genes to Alpha Centauri. There have to be better ways to do that.

Out of officer territory, halls are drabber and dingier while apartments are "...smaller and poorly furnished..." (p. 95) None of this is necessary. It has been socially engineered. Unmarried workers live in barracks. Many of the crew curse and spit after policemen. How have such social divisions and attitudes grown up inside a spaceship in just four generations? Drabber halls, smaller apartments and barracks have all been physically and sociologically designed for a purpose. Surely at least some of the people there realize that? And also that the expedition could have been conducted on an entirely different basis?

Friday, 20 May 2022

Stalin And The Pope

"('How many divisions does the Pope have?' Stalin would gibe. His successors would find it had never mattered. In the long run, humans live mainly by their dreams, and die by them.)"
-"Star of the Sea," 8, p. 541.

"The Church had no power. Grishin recalled with appreciation Stalin's sneer: how many divisions has the Pope?"
-Frederick Forsyth, Icon (London, 1997), CHAPTER THIRTEEN, p. 334.

Right. I wanted to switch off the blog and to continue rereading Icon. However, having compared Icon with the Time Patrol, it is gratifying to find such an explicit parallel.

Laterz.

Tuesday, 1 March 2022

The Science In Science Fiction

"The Sky People."

Sometimes science fiction is about science:

"'The scientific method is only a means of learning. It is a...a perpetual starting afresh.'" (p. 21)

Ruori pauses to think, then invents an appropriate phrase. In his time, many people think that:

"'...science was the cause of the old world's ruin.'" (ibid.)

- or that it consisted of (almost magical) formulae for:

"'...making tall buildings or talking at a distance.'" (ibid.)

In the long aftermath of the War of Judgment, science would be identified with some of its effects, not with its method.

Tresa admires the Maurai without understanding the basis of their success:

ships that sail fast, almost into the wind;
full fishing nets;
whale ranch herds darkening the sea;
farming the ocean for food and fiber;
Ruori's shirt crafted from fishbones;
a spacious house for every family;
a boat for nearly every family member;
literate children;
printed books;
no sickness;
no hunger;
everyone free;
el Dio smiles!

Ruori explains:

application of science to wind, sun and life;
genetic engineering of seaweed, plankton and fish;
forest management;
solar energy;
wood, ceramics and stone replacing metal;
airfoils;
the Venturi law;
Hilsch tube;
force, heat and refrigeration from wind;
paramathematical psychology.

Sf is about the present:

"'The ancients exhausted the world. They mined the ores, burned the oil and coal, eroded the land, until nothing was left.'" (p. 21)

And The Time Machine projected Victorian class divisions into devolved human species in 802,701 A.D.

But sf is also about the future. How might science be applied differently? (Anderson's Maurai History.) Future paradigms will be different. (James Blish's The Quincunx Of Time.)

Thursday, 16 September 2021

Living By Dreams In Two Timelines

The Stars Are Also Fire, 28.

Dagny Beynac on her dead husband, Edmond:

"'...he's become like a dream I had long ago.'
"'We live by our dreams, do we not?' [Lars] replied as softly.'" (p. 370)
 
Manse Everard reflecting on "Veleda's power":
 
"('How many divisions does the Pope have?' Stalin would jibe. His successors would find it had never mattered. In the long run, humans live mainly by their dreams, and die by them.)"
-Poul Anderson, "Star of the Sea" IN Anderson, Time Patrol (Riverdale, NY, 2010), pp. 467-640 AT 8, p. 541.
 
(Ironically, Veleda influences the imagery of the Virgin Mary through the "Star of the Sea.")
 
Dagny can activate an animated picture of Edmond but no longer does this often because she knows the picture so well. In one of Bob Shaw's "slow glass" stories, a guy lives alone in an extremely untidy cottage but at any time can look through the "slow glass" of its front window and see his wife and their children in a tidy, comfortable room. (Light moves slowly through "slow glass.")

Saturday, 29 April 2017

Church And State

The Investiture Contest is the basis of the culminating section of Poul Anderson's The Shield Of Time. Conflict with the Pope over the appointment of bishops and the usefulness of a tame inquisition are mentioned in SM Stirling's Changed world. Stirling's Lady Sandra, like Anderson's Gunnhild, comes to a pragmatic political conclusion about the advisability of an alliance with Rome - or, after the Change, Badia.

Stirling and Sandra refer to Stalin asking how many divisions the Pope had. I know that Anderson makes the same reference somewhere but I can't find it.

Wednesday, 26 April 2017

Anderson And Stirling

Science Fiction Weekly on SM Stirling's Dies The Fire
"The Willamette Valley of Oregon and the wilds of Idaho are depicted with loving care, each swale and tree rendered sharply. The smell of burning cities, the aftermath of carnage, the odor and sweat of horses - Stirling grounds his action in these realities with the skill of a Poul Anderson...."

Science Fiction Weekly on SM Stirling's A Meeting At Corvallis
"Stirling manages to fashion a narrative that acknowledges that humanity is a creature of both soul and body, heart and mind, lust and sacrifice, much in the manner of Poul Anderson."

Detailed, multi-sensory descriptions are indeed a feature of both Anderson's and Stirling's prose. Stirling shows the struggle for physical survival After the Event in the Nantucket Trilogy and After the Change in the Emberverse series. Both recognize that we also live by myths. See here and here. Where does Everard quote Stalin asking derisively how many divisions the Pope commands?

Sunday, 26 February 2017

Living In Myths

Poul Anderson's "Star of the Sea" is about the growth of myths as meaningful stories, not as mere falsehoods. I think that somewhere in this story Everard remembers Stalin asking derisively how many divisions the Pope commands, not realizing that people live by myths.

"We need myths, [Juniper] thought. We live by them. But can we live in them?"
-SM Stirling, Dies The Fire (New York, 2005), p. 508.

Populations for generations have lived inside myths, never questioning their received doctrines about supernatural beings and a hereafter. I am glad to live in a period when we can compare traditions and question inherited indoctrinations.

Monday, 2 November 2015

Bringing It All Together

In the previous post, I referred to Morecambe. Coincidentally, I then reread Poul Anderson's Mother Of Kings (New York, 2003) to the point where Eirik Blood-ax lands in Morecambe Bay. See here.

The previous posts on Paganism and Christianity were here and here. Two more recent posts on this theme are here and here.

Gunnhild, far-seeing Eirik's last battle in the form of a swallow, is pushed aside by departing souls but does not know where they go. Why should they go anywhere?

"Men believed they knew, many and many a belief."
-Poul Anderson, Mother of Kings (New York, 2003), Book Three, Chapter XX, p. 274.

Some say, "I believe..." Some say, "I know..." Which? Gunnhild says that they believe they know. Claims to communicate with the dead or to experience the postmortem state should be assessed scientifically.

People seemed to leave their bodies in sleep and to visit another realm where they could meet (i.e., dream about) the dead. So it seemed that selves leave their bodies temporarily in sleep and permanently at death but the mere consciousness of not being alive was not a happy prospect. When society divided, so did the hereafter: warriors went to Valhalla, everyone else to Hel. Only later were social divisions overturned (the good rewarded and the poor compensated) in the hereafter.

Greek philosophers who believed that, if there was any immortality, then it was in the soul, not in the body, laughed when St Paul told them that God had raised a man from the dead. Christians, the great synthesizers, came to accept both Biblical resurrection of the body and philosophical immortality of the soul. The Buddha analyzed everything, including the mind, as a temporary coming together of constituents that will inevitably separate again, thus no immortality anywhere.

An Ythrian, told of the belief that "'...the spirit outlives the body...,'" snaps:

"'How could it?...Why should it?'"
-Poul Anderson, "The Problem of Pain" IN Anderson, The Van Rijn Method (New York, 2009), pp. 107-134 AT p. 122.

I am with the Buddha and the Ythrian although I am interested in any evidence.

Friday, 11 September 2015

The Myths That We Live By


"'...Galileo never said what I quoted, under his breath or aloud. It's a myth.' The kind of myth humans live by, more than they do by facts." (Poul Anderson, The Shield Of Time, p. 28)

By "a myth," Everard means a falsehood although he adds that this is a meaningful falsehood. I think that "myth" means a meaningful story, whether true or false. Thus, the Crucifixion, the Russian Revolution and the Galileo Affair are historical events that have become myths - and, around such myths, falsehoods indeed develop. So what happened with Galileo? I will read the relevant chapter in a book by two Jesuits.

I was educated by Jesuits, at the most prestigious boarding school in the Republic of Ireland. Many years later, I learned that this happened only because my parents were unable to afford the Benedictines at the most prestigious Catholic boarding school in England. The Jesuits, the intellectual vanguard of the Counter-Reformation, were second best! In adulthood, and now in retirement, I receive spiritual teaching from the monks of the (Soto Zen) Order of Buddhist Contemplatives, who advise me to meditate and to learn from my own experience but do not require me to accept any doctrines. Poul Anderson, respecting both these religions, presents a Wodenite convert to Catholicism and another to Mahayanism.

While I was at school, my extensive extracurricular reading included a lot of American sf, notably Heinlein, Asimov and Blish, and I specifically remember two works by Poul Anderson, Twilight World and "The Game of Glory." Not yet knowing that the latter was part of a series within a series, I compared it to Blish's single work, "Beep," two space secret service stories. I did think that "Beep" should be novelized but did not suspect that, when it was to be lengthened and published as a single, still short, volume a decade later, it would be dedicated to me!

(Where does Everard quote Stalin asking how many divisions the Pope has?)

Tuesday, 18 June 2013

Mirkheim, Prologue, Y minus 9

Poul Anderson's Mirkheim (London, 1978) has an elaborate Prologue with nine subsections:

Y minus 500,000;
Y minus 28;
Y minus 24;
Y minus 18;
Y minus 12;
Y minus 9;
Y minus 7;
Y minus 5;
Y minus 1.

I have focused on Y minus 9 because I had been seeking out information on Nicholas van Rijn's adversary, Edward Garver. Sure enough, Garver is here. Now Lunograd delegate to the Parliament of the Solar Commonwealth, he introduces a bill to give trade unions control of the pension funds of employees who are Commonwealth citizens. The Polesotechnic League is split because the Home Companies will cooperate with the Garver Bill whereas the Seven in Space are indifferent and independents like van Rijn's Solar Spice & Liquors Company (relevant union: United Technicians, no longer the Federated Brotherhood of Spacefarers), which operate outside the Solar System but have markets mainly within the Commonwealth, will be adversely affected, at least according to van Rijn.

No doubt, as in real life, which Anderson faithfully mirrors, there will be disagreements even among the independents and there will also be union members disagreeing with their bureaucrats. Even the detail of a change of the relevant union between the first van Rijn story, "Margin of Profit," and this last work featuring van Rijn is authentic. In Britain during my working life, unions have merged and changed their names out of all recognition with an emphasis on the theme of uniting. There is even one called Unison, a merger of three, and another called Unite, a merger of I don't know how many. So I am unsurprised that van Rijn's Spacefarers have, maybe, merged with other employees under the more general job title of (United) Technicians.

But Y minus 9 is a superb Prologue subsection even apart from its new information about Garver and divisions within the League. Anderson is writing the Swan Song or Sunset of the League so he shows us everything again. We see the spires and towers of Chicago Integrate from van Rijn's penthouse on the roof of the Winged Cross and the "...expanse of trollcat rug..." inside the penthouse and there is a reference to his house in Djakarta. (p. 9)

We learn that David Falkayn and Coya Conyon, van Rijn's granddaughter, have married, that David is forty-one, Coya eighteen years younger and van Rijn thirty years older. The dates in Sandra Miesel's Chronology of Technic Civilization exactly match with this. We learn how fashions change and change again:

"Coya Conyon, who proudly followed a custom growing in her generation and now called herself Coya Falkayn..." (p. 10)

And van Rijn's ringlets are in the style of three decades previously when he was Falkayn's age.

The Falkayns are about to embark on their first joint interstellar expedition. Coya has joined David's trader team. But we will not see any of their joint exploits because she stops starfaring when she has children and they have both retired by Y, the time of Chapters I-XXI.

We get the feeling of the end of an era when we are told that loyalties are becoming more personal as confidence in public institutions dwindles and that van Rijn thinks that there is no chance of heading off the Garver Bill and is too tired to try.

Thursday, 7 February 2013

Seven Short Trilogies

This has become an obsession of mine that it is probably of little or no interest to anyone else. Some (many?) blog viewers might prefer to skip this post? - but I take the opportunity to write whatever I think about Anderson's works rather than always what I think may be read.

I have thought of yet another way to present Poul Anderson's Technic History, this time in short boxed "trilogies" that would divide the series into manageable units, making it easier for readers to keep track of the contents of the individual works and of the successive periods of the fictitious history.

This involves splitting up previously recognized divisions, e.g., what I call the "Children of Empire" trilogy. On the other hand, an unexpected "Chives trilogy" emerges from this new arrangement. Also, readers would sometimes have to be advised to read a novel between some of the stories of a collection.

Trilogy I
Wings Of Victory, a collection: "The Saturn Game"; "Wings of Victory"; "The Problem of Pain"; "How To Be Ethnic In One Easy Lesson."
Margin Of Profit, a collection: "Margin of Profit"; "The Three-Cornered Wheel"; "A Sun Invisible"; "Season of Forgiveness"; "A Little Knowledge."
The Man Who Counts.

Trilogy II
Star Trader, a collection: "Esau"; "Hiding Place"; "Territory"; "The Master Key."
Trader Team, a collection: "The Trouble Twisters"; "Day of Burning"; "Lodestar."
Satan's World.

Trilogy III
Mirkheim.
Avalon And Empire, a collection: "Wingless"; "Rescue on Avalon"; "The Star Plunderer"; "Sargasso of Lost Starships."
The People Of The Wind.

Trilogy IV
Ensign Flandry.
A Circus Of Hells.
The Rebel Worlds.

Trilogy V
Outposts Of Empire: "Outpost of Empire"; The Day Of Their Return.
Tiger By The Tail: "Tiger By The Tail"; "Honorable Enemies"; "The Game of Glory."
Mayday Orbit: "A Message in Secret"; "The Plague of Masters."

Trilogy VI
Hunters Of The Sky Cave: "Hunters of the Sky Cave"; "The Warriors from Nowhere."
A Knight Of Ghosts And Shadows.
A Stone In Heaven.

Trilogy VII
The Game Of Empire.
Long Night And Dawn: "A Tragedy of Errors"; "The Sharing of Flesh"; "Starfog."
The Night Face.

Satan's World should be read before "Lodestar" and The Night Face should be read before "Starfog." The four works featuring the character Chives are gathered in Trilogy VI.

Friday, 13 July 2012

Wealth Of Imagination And Economy Of Writing

This article was unsuccessfully submitted for publication elsewhere. Since then, several of its themes have been presented separately in posts on this blog. For what it is worth, here is the original article.

Although Poul Anderson's History of Technic Civilization is a long series, forty three fictional works of different lengths, it is economically written. The History divides into several periods each of which could have been treated at greater length. Six works about Master Merchant Nicholas van Rijn of the Polesotechnic League lead to five about one of van Rijn's trader teams, then to five about the aftermath and consequences of the van Rijn period. Thus, these three divisions, comprising sixteen works, are less than half the total.

The trader team of the series is:

the human Hermetian colonial David Falkayn, Master Merchant, Polesotechnic League;
the dinosaur-like male Wodenite Adzel, planetologist;
the squirrel-like female Cynthian Chee Lan, xenobiologist;
the consciousness-level computer, "Muddlehead," in the spaceship, Muddlin' Through.

One story had already introduced Adzel and the League and two had introduced Falkayn so we are now considering nineteen works.

The five about the team are:

"Trader Team"/"The Trouble Twisters"
"Day of Burning"
Satan's World
"Lodestar"
Mirkheim

"Trader Team" was re-entitled "The Trouble Twisters" when it was re-published in a three-story collection called The Trouble Twisters. However, the other two collected stories describe earlier events in Falkayn's career, not later adventures of the team. Thus, "The Trouble Twisters" is not the opening story, Part I, but the culmination, Part III.

The story, published in 1965, provides an illuminating example of how future histories are written. It informs us that the dragon-like Adzel sang Fafnir and paraded at Chinese New Year while a student on Earth. This information is imparted along with some characterization. Adzel affirms his appreciation of other cultures by mentioning his singing of Fafnir, Chee snidely retorts by mentioning the less dignified street parades and Falkayn tells them to stop squabbling. But the information provides the basis for a later written story. "How To Be Ethnic In One Easy Lesson," published in 1974, narrated by human student James Ching, who is never seen again in the History, tells us how James', his girlfriend's and Adzel's problems were all solved by Adzel's dragon performances.

In "Trader Team"/"The Trouble Twisters":

van Rijn explains the trader team or "trade pioneer crew" idea to Falkayn;
the team has its first adventure, on the planet Ikrananka;
afterwards, Falkayn defines their new profession:

"...we're a new breed. Not troubleshooters. Trouble twisters. I suspect our whole career is going to be a sequence of ghastly situations that somehow we twist around to our advantage." (1)

The team does not explore new planets beyond the frontiers of known space. Explorers had already bypassed many planetary systems as not of immediate interest. Van Rijn's Solar Spice & Liquors Company sends robot probes to these nearer systems. The team explores any that seem promising. But "The Trouble Twisters" is the only story in which we see them do this. In "Day of Burning," they are on Merseia which had been visited two centuries before during the Grand Survey. Merseia will be devastated by a nearby supernova unless League merchants supply force screens that will both protect Merseian civilization and enable Technic scientists to use Merseia and its moons as bases for study of the supernova. Muddlin' Through happened to be the nearest League ship when the dual problem of how to study the supernova and how to protect Merseia was identified. Divisions between Merseians cause problems obliging the team to "trouble twist." Falkayn tells a Merseian leader that he has seen planets devastated by nuclear wars, the only time in the series when we are told this. Potentially, a story could have been told about one of these.

Satan's World differs again. The team seeks intelligence by consulting a data-processing firm within the Solar System where Falkayn is both lionized and spied on because he is:

"Right-hand man and roving troubletwister for Old Nick." (2) ("Trouble twister" has become a single word.)

So a lot more has occurred than merely the two adventures of which we have been informed. Van Rijn and his team must now address not "trouble" on one planet, another Ikrananka or Merseia, but a threat to Technic civilization. Van Rijn splits the team, keeping Adzel with him but sending the others elsewhere. The two teams re-join on a hostile planet from which they might not escape. This third episode potentially ends the trader team sub-series. First the team is split, then it might not survive and indeed its entire civilization is endangered. Although an immediate end is averted, the external threat from the Shenna has served as a warning that Technic civilization is not as secure as it seems. Satan's World was potentially a turning point and we will see that the remaining two works are indeed turning points. Further, civilization is threatened not only by external enemies but also by its internal contradictions.

At the very end of Satan's World, as Muddlin' Through accelerates outwards, Falkayn remarks:

"I don't know why we're starting out again when we're rich for life." (3)

Chee replies:

"I know why you are...Any more of the kind of existence you've been leading, and you'd implode...And me, I grew bored. It'll be good to get out under fresh skies again." (3)

Adzel, the Buddhist convert, adds:

"And find new enlightenments..." (3)

Falkayn concedes:

"Yes, of course...I was joking. It sounded too pretentious, though, to declaim that the frontier is where we belong." (3)

And Muddlehead resumes the poker game. With the crisis averted, they leave the Solar System and return to "troubletwisting." However, again, we do not see them doing it. The next time we see the team, at the beginning of "Lodestar," they have taken a few days off at the League outpost on the planet Tametha - where, however, they do encounter some unexpected trouble, a native uprising against exploitation by League companies. Here, not "troubletwisting" but mere combat skills and Muddlehead's ability to take off fast are essential.

"Lodestar" is equally a trader team story and a van Rijn story. When the team has escaped from Tametha, the scene shifts to van Rijn ten years later. We are informed both that nearly a decade has passed since the Satan episode and that:

"...pioneers like the Muddlin' Through team...kept finding him profitable new lands." (4)

But we do not see them doing it. Van Rijn takes to space again. (In his own series, he had been in space in four works and had received employees' reports in two.) Here, he seeks a source of industrially valuable supermetals and learns that his team had discovered such a source ten years earlier on "Eka-World" but had given it to the poorer planets, not to him. Falkayn had sought a supermetal source on his own initiative, not in response to data from a SS&L robot probe. And he has broken his oath of fealty to van Rijn. This potential conflict is the turning point of the series. Exploitation on Tametha had made Falkayn reflect on problems in the League and he has tried to address some of the problems by helping races that are being left behind by Technic civilization.

There are anticipations of the future. Hirharouk, the Ythrian captain of the ship in which van Rijn had traveled sees the shadow of God the Hunter (we might say the shadow of death) on van Rijn's way of life and advises:

"Let the new come to birth in peace." (5)

When Falkayn started to reflect on the problems, Chee had asked him whether he would prefer the Terran Empire - which does not yet exist, Chee is merely speculating - to free enterprise. On a personal level, van Rijn had been accompanied by his granddaughter, Coya Conyon, who, we realize, is attached to Falkayn. En route to their climactic confrontation with Falkayn, Coya had reflected that League self-regulation was breaking down and that competition was becoming more cutthroat.

"The Pax Mercatorica was drawing to an end and, while she had never wholly approved of it, she sometimes dreaded the future." (6)

The story shows the passage of time for the characters. Falkayn feels old, though he is not yet, and Coya sees that van Rijn is. The Ythrian spaceship crew links this story back to two earlier stories that had introduced this species so we are now considering twenty one works, just under half of the forty three in the Technic History.

Finally, Mirkheim is a definitive conclusion to the trader team sub-series, therefore a turning point for the Technic History. In fact, it begins with the team's days already over and informs us of events that we have missed between "Lodestar" and Mirkheim:

Falkayn married Coya;
Coya joined the team for five years;
the Falkayns retired when their daughter was born;
they have lived in the Solar System for three years;
Chee joined another trade pioneer crew;
Adzel has been a lay brother in a Buddhist monastery in the Andes for three years;
Coya is pregnant again;
van Rijn re-assembles the team minus Coya to investigate the planet Babur, introduced in a van Rijn story, which has suddenly claimed the right to take possession of the supermetal source, now called Mirkheim, thus precipitating an interstellar crisis.

So the old team sets out again but not as before.

"And so we fare forth again, we three and our ship, like our young days come back," Adzel sighed, "except that this time our mission is not into the hopeful yonder." (7)

Anderson simultaneously writes both a trader team novel and a post-trader team novel! The Baburites occupy not only Mirkheim but also Falkayn's home world, Hermes, in the process killing Admiral Michael Falkayn of the Hermetian Space Navy. Thus, the younger brother, David Falkayn, is drawn into these epochal events not only as van Rijn's employee but also as the new president of the Falkayn domain according to the constitution of the Grand Duchy of Hermes. The characters' lives have changed and will change again.

Muddlin' Through, returning from missions to Babur and Mirkheim, is commandeered under emergency powers by the government of the Solar Commonwealth so that the trader team must use a Hermetian naval vessel to smuggle Falkayn home. Again, the team has to be divided. When Falkayn returns to Earth with the intelligence that some League companies have secretly armed Babur, there is literally civil war in the League, a mortal wound for the institution, even though the conspirators are defeated, their lightly defended properties easily attacked by Hermetians and by independent merchants.

The malcontents within Technic civilization, who provide a mercenary army for the invasion of Hermes, include some Merseians, members of that species which will be the main opponent of the Terran Empire, the League's successor, later in the History. Falkayn and Chee in combat on Hermes for me evoked the human and non-human members of the Green Lantern Corps, a comic book sf superhero team, recently filmed. For anyone who knows both series, the comparison is unavoidable. There was even a squirrel-like GL, just like Chee, and, like the GL's, Chee flew, in her case with a gravity harness, on Merseia. But there is a more general point here. The Technic History is comparable to several better known sf series: Star Trek, Star Wars, Foundation and Dune. Like them, it presents a fictitious history of interstellar wars and empires but Anderson's series is more imaginative and substantial. It is more firmly grounded in knowledge of both the physical and the social sciences. It is also comparable to the original Future History of Robert Heinlein but performs the same task, presentation of a pyramidal structure with earlier stories providing the basis for later stories, on a vaster spatiotemporal scale.

After the Babur War:

Hermes gains the stewardship of Mirkheim and the protectorate of Babur;
Hermetian aristocratic society will continue to be democratized (everything changes and the History as a whole is about social change);
the Falkayns will look for somewhere to begin afresh;
Adzel and Chee will return to their home planets but will continue to confer about the futures of their respective races in the times ahead;
van Rijn in Muddlin' Through might lead an expedition outside known space...

The characters sum everything up -

Adzel (shortly before Chee and he return to their respective home planets): "...those were good years...I will miss my partners." (8)

Chee: "We can't go home to what we left when we were young; it may still be, but we aren't, nor is the rest of the cosmos...We enjoyed the trader game as long as that lasted." (9)

Van Rijn: "You take the Long Trail with me!...A universe where all roads lead to roaming. Life never fails us. We fail it, unless we reach out." (10)

The novel ends: "Above the cliffs, a few eastern clouds turned red." (11)

This is mixed symbolism. Red is the color of sunsets. Something is ending. But these are eastern clouds. This is a morning. Something is beginning. We will see what when we turn to the next work in the History.

The next five works are:

"Wingless"
"Rescue on Avalon"
"The Star Plunderer"
"Sargasso of Lost Starships"
The People of the Wind

Nicholas van Rijn was the personal link between the van Rijn series and the trader team series. Nicholas Falkayn, great-grandson of Nicholas van Rijn and son of David Falkayn, is born near the end of Mirkheim and addresses his own young son in "Wingless." Thus, this second Nicholas is the personal link between the trader team series and what comes next and we now learn where the Falkayns began afresh. The opening paragraph of "Wingless" informs us that Avalon was the first planet jointly colonized by two species. The second paragraph informs us that the two species are human beings and Ythrians. In an earlier story, members of both these species had explored an as yet unnamed planet which The Earth Book of Stormgate informs us was Avalon.

At least three generations, David, Nicholas and Nat, live in the Hesperian Islands on Avalon although Nicholas, an engineer, is among those who plan the colonization of the Coronan continent. Ivar Holm works in an Andromeda Mountains Rescue Station when the two Avalonian authorities, the Parliament of Man and the Great Khruath of the Ythrians, divide the continent between the species. Christopher Holm and Tabitha Falkayn marry in a later period when the Terran Empire, founded in "The Star Plunderer" and expanding in "Sargasso of Lost Starships," has lost its war to annex Avalon so that the colony remains independent as its Founder, David Falkayn, would have wanted.

When Avalon resists Terra, the Great Khruath is addressed electronically from "...the olden site, First Island in the Hesperian Sea..." before the house of David Falkayn. (12) But we have not seen the Falkayns living in this house. That would have happened off-stage during "Wingless." This "olden site" is new to us, although we have read of the Hesperian Islands.

Anderson, whose descriptive passages always vividly evoke several of the senses, directs our attention to the sky at the end of The People of the Wind, as he had done at the end of Mirkheim:

"The sun stood up in a shout of light.
"High is heaven and holy." (13)

Falkayn informed Coya and thus us that he had been dealing with nonhumans for over thirty years and that Adzel, Chee and he were an efficient unit. Entire additional series could theoretically have been written about:

the early days of the trader team;
James Ching's adventures in the League;
the team's further adventures between the Satan and "Lodestar" incidents;
the five years when Coya joined the team;
the other trade pioneer crew that Chee joined;
the Falkayns' early days on Avalon;
van Rijn's expedition outside known space;
the colonization of the Hesperian Islands and Corona.

The later History also contains several potential series. We read most of the career of Dominic Flandry, who defended the Empire, but only the beginning of the career of his daughter, Diana Crowfeather. We read only one episode in the life of Roan Tom, star rover during the post-Imperial Long Night, and one in the life of Daven Laure, "Ranger" in a much later and larger interstellar civilization. We are not told what became of the Merseians, Wodenites, Cynthians or Ythrians or whether Flandry's opponent Aycharaych survived Flandry's destruction of his home planet, Chereion. Before that, we had learned that Aycharaych was the last living Chereionite but not how the rest of his species had died. Further potential series are:

Diana Crowfeather and her crew who are similar to Falkayn's, including a Wodenite;
Roan Tom and the Long Night;
other species after the Fall of the Terran Empire;
Aycharaych and the Chereionites;
Daven Laure and his organization, the Commonalty;
the Allied Planets period between the Long Night and the Commonalty (two works are set in this intermediate period).

But no one could have written all that and also written all the other works that Anderson did write. Thus, the works mentioned cover several incidents in depth but also skim the surface of longer periods which unfortunately must remain unchronicled.

(1) Poul Anderson, The Trouble Twisters, New York, 1966, p. 188.
(2) Poul Anderson, Satan's World, New York, 1977, p. 3.
(3) ibid., p. 220.
(4) Poul Anderson, "Lodestar" IN The Earth Book of Stormgate, New York, 1979, pp. 370-408 AT p. 375.
(5) ibid., p. 407.
(6) ibid., p. 385.
(7) Poul Anderson, Mirkheim, London, 1978, p. 34.
(8) ibid., p. 216.
(9) ibid., pp. 217-218.
(10) ibid., p. 215.
(11) ibid., p. 218.
(12) Poul Anderson, The People of the Wind, London, 1977, p. 107.
(13) ibid., p. 191.