Poul Anderson wrote strong central characters who make a difference in their respective historical milieus:
Manse Everard defends the Danellian timeline;
Dominic Flandry defends the Terran Empire and makes what provision he can for the Long Night;
Gunnhild defends her and Eirik Blood-ax's bloodline.
In this sequence, there is a progressive narrowing of focus from an entire history to a single Empire to a single family. Constrained by Viking views and values, Gunnhild learns what she can of shamanism and Christendom but, of course, lacks the scientific knowledge of either the Danellian future or the Terran Empire.
Let us consider three other strong central characters:
Gratillonius defends the Roman Empire and tries to preserve civilization after Imperial withdrawal;
Nicholas van Rijn founds Solar Spice & Liquor and enriches himself;
David Falkayn makes a career in Solar Spice & Liquor but also founds both Supermetals and Avalon.
Thus, Falkayn builds something for others instead of merely defending a status quo.
The six characters represent three timelines:
the Danellians;
Technic Civilization;
a fantasy history of Europe.
Showing posts with label Gratillonius. Show all posts
Showing posts with label Gratillonius. Show all posts
Sunday, 1 November 2015
Saturday, 16 June 2012
Anderson Celebrates Life
Poul Anderson celebrates humanity throughout history and into speculative futures. His characters inhabit diverse locations, including:
Hiram's Tyre;
the legendary Ys;
the city of Gray on the planet Avalon;
a future era, the "Winter of the World," when technology has been lost.
They can struggle for survival or enjoy great wealth, can meet gods, aliens or superior AI, may be pious like Gratillonius of Ys and van Rijn of the League or cynical like Everard of the Patrol and Flandry of the Empire. What they have in common is that they live and Anderson conveys their sensations and perceptions.
While an escaped mutineer hides, floating in the water of a harbor, he smells salt, smoke, tar and fish, sees docks, warehouses, fishing smacks and steamboats and -
"Inshore, Newkeep raised walls, towers, battlements. The light of a newly risen sun glowed on lichenous brick, flashed off high windows, gave back red and gold from the Imperial standard which flew above...Despite its name, as commonly translated by the Seafolk, Newkeep was over three thousand years old." (1)
It is always worth rereading Anderson's novels to savor descriptive passages. Here, our viewpoint character is on the run, in danger of his life and up to his neck in water but, like van Rijn feasting and conniving, he is alive.
(1) Anderson, Poul, The Winter Of The World, New York, 1976, p. 19.
Hiram's Tyre;
the legendary Ys;
the city of Gray on the planet Avalon;
a future era, the "Winter of the World," when technology has been lost.
They can struggle for survival or enjoy great wealth, can meet gods, aliens or superior AI, may be pious like Gratillonius of Ys and van Rijn of the League or cynical like Everard of the Patrol and Flandry of the Empire. What they have in common is that they live and Anderson conveys their sensations and perceptions.
While an escaped mutineer hides, floating in the water of a harbor, he smells salt, smoke, tar and fish, sees docks, warehouses, fishing smacks and steamboats and -
"Inshore, Newkeep raised walls, towers, battlements. The light of a newly risen sun glowed on lichenous brick, flashed off high windows, gave back red and gold from the Imperial standard which flew above...Despite its name, as commonly translated by the Seafolk, Newkeep was over three thousand years old." (1)
It is always worth rereading Anderson's novels to savor descriptive passages. Here, our viewpoint character is on the run, in danger of his life and up to his neck in water but, like van Rijn feasting and conniving, he is alive.
(1) Anderson, Poul, The Winter Of The World, New York, 1976, p. 19.
Subscribe to:
Posts (Atom)

