Sunday 23 October 2016

Knowing What The Other Side Knows

Falkayn says that the enemy have:

"'...no reason to suspect we're on to their game...'" (David Falkayn: Star Trader, p. 459)

But they do. The enemy's game is to monopolize the potential industrial wealth of the rogue planet, Satan. Van Rijn's team has rescued Falkayn who knows that Satan is currently at Beta Crucis so by now van Rijn and the team must know it. The enemy, if not already at Beta Crucis, should at least be proceeding there on the assumption that some of van Rijn's team, if not already there, will also be en route. It seems an unusual lapse on Falkayn's part not to realize this but, on the other hand, he has just been through a lot.

When, after a short spell at Satan, Muddlehead checks, there are indeed twenty three sources of hyperwave pulsation coming from Circinus - where there are no known civilizations. The scene is being set for space combat.

The trader team spaceship, Muddlin' Through, is:

thermonuclear-powered;
gravity-controlling;
force-screened;
sensor-guided;
computer-piloted;
interstellar;
combat-ready -

- yet lurches in a Satanic storm. Natural forces are more powerful than technological capacities. That factor might affect the coming battle.

1 comment:

Sean M. Brooks said...

Kaor, Paul!

This blog piece puzzled me, till I read the second one with the same name as this one.

Sean