inns. Here is an Inkranankan one:
a wench approaches Padrick but withdraws when she sees that he is human!;
the smoky room becomes still as Adzel enters;
patrons draw forth knives;
torchlight, bright to natives, is dim and red to Adzel;
garments are sleazy;
faces are avian;
eyes are unwinking;
when Padrig introduces Adzel as the Emperor's guest, a drunk laughs and patrons resume drinking but remain watchful.
It sounds like Hell to me. How do League traders become used to going into such places?