Thursday, 1 May 2014
Spaceship Stories
Poul Anderson wrote every kind of sf, including "spaceship stories." I am currently contemplating the "bookends" of his History of Technic Civilization, i.e., the first four and last four works in the series:
"The Saturn Game"
"Wings of Victory"
"The Problem of Pain"
"How To Be Ethnic In One Easy Lesson"
"A Tragedy of Errors"
The Night Face
"The Sharing of Flesh"
"Starfog"
Seven spaceship stories and one, "How To be Ethnic...," about a young man still on Earth just beginning spacefarer training. These stories:
either precede or succeed the major historical processes of the series;
present space travelers' adventures in widely different spatial volumes and historical periods.
"The Saturn Game" takes place about 2055 in the outer Solar System whereas "Starfog" begins five thousand years later near the northern verge of another spiral arm and its action then moves to beyond the Dragon's Head Nebula where no one, except the mysterious Kirkasanters, has been before.
That, unfortunately, is as far as the Technic History takes us.
Thursday, 26 July 2012
Three Paperbacks II
four stories set on the planet Rustum which had been introduced in Orbit Unlimited;
two other stories, "The Queen Of Air And Darkness" and "Home," which are also the first two stories collected in The Queen Of Air And Darkness and other stories;
an article on interstellar travel.
The four Rustum stories were first published in issues I-IV of Continuum, edited by Roger Elwood, 1973-'74. All are about the, now older, Dan Coffin who had been the child rescued from the Rustumite lowland in the concluding story of Orbit Unlimited. Thus, these four stories form a continuous sequence that is a sequel to the four that had been collected in Orbit Unlimited.
At the end of Orbit Unlimited, it had been discovered that Dan was a rare individual who could survive comfortably without needing a helmet in the high air pressure at Rustumite sea level and it had then seemed to be a foregone conclusion that he and his descendants would colonize all the surface of the planet that could not be reached by the majority of colonists who were confined to the plateau of High America.
However, Dan had for many years afterwards suffered from nightmares of his ordeal when lost in the lowland and threatened by a spearfowl. The new stories chronicle four further stages of his life:
first, he must be persuaded to join a mission to the lowland before he realizes that it is a place that he will return to again;
secondly, he realizes that, having settled in the lowland, he must marry a woman who shares his tolerance for the high air pressure, not Highland Mary but Eva;
thirdly, Eva and he have children and live well but need economic help, which Dan negotiates, from the more industrially developed High America;
fourthly, Dan, widowed but now a great grandfather, proposes that Rustum welcome five thousand new immigrants approaching from Earth and that their arrival be preceded by a joint research effort to find a way to enable anyone to live in the lowlands so that the new immigrants will not have to crowd the plateau.
We now know of five generations of Coffins. We first encountered Dan's father Joshua as a spaceship captain on Earth in the opening story of Orbit Unlimited where he conversed with the man who later became the first mayor of Rustum. Dan, not born until that concluding story of Orbit Unlimited, ends the first volume as a lost boy and the second as an elder statesman.
In an earlier post on Anderson's future histories, I wrote that all but one of the six stories in The Queen Of Air And Darkness and other stories were not incompatible with the Rustum History but will now reread that collection to confirm or disconfirm that statement.
Friday, 27 June 2014
Three By Four
Vol VI, Avalon And Empire
"Wingless"
"Rescue on Avalon"
"The Star Plunderer"
"Sargasso of Lost Starships"
Vol XII, Captain Flandry I
"Tiger by the Tail"
"Honorable Enemies"
"The Game of Glory"
"Hunters of the Sky Cave"
Vol XVII, After The Empire (or The Post-Imperial Age)
"A Tragedy of Errors"
"The Night Face"
"The Sharing of Flesh"
"Starfog"
These volumes are, respectively, pre-Flandry, Flandry and post-Flandry. Despite their obvious similarities, there are considerable differences between them.
Vol VI comprises a planet Avalon diptych and an early Terran Empire diptych. (To be more precise, the founding of the Empire is proclaimed at the end of "The Star Plunderer.") The two diptychs differ in length, content, target audience and dates of publication. The Empire stories are pulp sf, 1952, whereas the Avalon stories are juvenile sf, 1973. However, the four stories read in sequence present a perfect prelude to Vol VII, The People Of The Wind (1973), in which the Empire attacks Avalon.
The four stories in Vol XII have a continuing central character and present just one period of his career. Further, the second, third and fourth stories each explicitly refer back to the previous installment. Thus, this volume is a unified tetralogy. The following volume, Vol XIII, Captain Flandry II, would comprise the diptych, "A Message in Secret" and "A Plague of Masters," in which, again, the second installment is a direct sequel to the first.
The stories in Vol XVII, set in different centuries, are united mainly by the fact that the centuries in which they are set are all long after the Fall of the Empire, but there is also a similarity of content. In each, a human-crewed spaceship interacts with a planetary population that has long been isolated from the human mainstream - a Star Trek scenario, except that these populations are descendants of human colonists, not humanoid aliens.
In "The Sharing of Flesh," the Allied planets spaceship New Dawn, not the USS Enterprise, is in orbit around Lokon (see here). New Dawn crew members have descended in a boat, not by teleportation. The problem to be solved is why the Lokonese universally practice cannibalism. The computer, summarizing relevant data, mentions ceremonial cannibalism but does not refer to communion in which participants are believed to receive divine grace by consuming the body of their deity.
Jerusalem Catholicism still existed before the Empire fell but we are not told about any religions post-Empire.
Wednesday, 12 September 2018
The Hudson Orbits Troas
Spaceship Stories (Anderson)
Spaceship Stories (Blish)
Star Ways
Interstellar Fiction
Here we go again. In Poul Anderson's Planet Of No Return, Chapter 5, the Hudson orbits Troas. The lost Da Gama is not in orbit. The planetary surface has chlorophyl and herds of animals but no habitations, ship's boats or abandoned camp so the Hudson crew has a mystery to solve like similar crews in Forbidden Planet and many other sf works. I cannot remember what happens next.
Thank you all for 310 page views so far today despite only one post before this one. We have been out all day and I have been thinking not about Poul Anderson but about Indian philosophy so a new post will shortly appear on the Religion And Philosophy blog. Later: see here and here.
Addendum: Total page views for the day - 367.
Wednesday, 23 April 2014
"Sandra Miesel's Technic Civilization Chronology," by Sean M. Brooks
Several editions of the Technic Civilization stories of Poul Anderson (Gregg Press, Ace Books, Baen Books) have attached to them a chronology compiled by Sandra Miesel, an excellent commentator on the works of Anderson. This chronology lists in internal chronological order all the stories and novels of the Technic Civilization series through periods like that of the Polesotechnic League and the Terran Empire. Miesel also added many annalistic notes to her chronology.
For those who wish to read the Technic Civilization stories in chronological order, or merely to have a list of the stories in a correct temporal sequence, Sandra Miesel has done readers of Anderson's works a real favor. However, commentators like Dr. Paul Shackley have discovered inconsistencies in some of Miesel's proposed dates which contradicts what the texts says.
For example, Miesel dates the birth of Nicholas van Rijn to AD 2376 and the crucial Polesotechnic League's Council of Hiawatha to 2400. However, as discussed by Dr. Shackley in his note "Inconsistencies II," Nicholas van Rijn was born too late to have attended that council. The section of Chapter IX of MIRKHEIM which discussed the Council of Hiawatha ended with "But when a century had passed--". Nicholas van Rijn could not have attended that council because he was 80 years old at the time of the Mirkheim/Baburite crisis. He would need to have been, implausibly, well over a century in age.
I have no objection to keeping Miesel's dating of the Council of Hiawatha to 2400, but I believe dating van Rijn's birth to 2421 is more accurate. And since the Mirkheim/Baburite war came when van Rijn was 80 years old, that means it should be dated 2501 (not in 2456, Miesel's date). This has the advantage of not contradicting what Chapter IX of MIRKHEIM said about "But when a century had passed."
Another error in Miesel's chronology contradicting what the texts say are her dates for "Lodestar" and MIRKHEIM. She dates the events in "Lodestar" and MIRKHEIM to 2446 and 2456. However, the Prologue to MIRKHIEIM clearly dates the events in that book to EIGHTEEN, not 10, years after "Lodestar." My revision of her chronology dates those stories to 2483 and 2501.
The next major inconsistency in Miesel's chronology contradicting what the texts say came from her dating the foundation of the Terran Empire to the 28th century and the birth of Dominic Flandry to AD 3000. These dates clash with what Chapter 10 of ENSIGN FLANDRY says, as the Merseian prime minister Brechdan Ironrede was going to the Imperial embassy for an official reception: "His destination was another offense, a compound of residences and offices in the garish bubble style of the Imperium four hundred years ago." This indicates the Empire had existed for over four centuries by the time of ENSIGN FLANDRY (because it is reasonable to think schools of architecture needed some time after the Empire arose to become popular).
However, one problem with this dating is that we don't know how long the year of the planet Merseia was when compared to our Earth's year. We don't know whether it was longer or shorter than the Terran year. Nonetheless it does indicate the Empire was older than the three centuries or so her chronology gives it by the time of ENSIGN FLANDRY.
Moreover, Miesel herself contradicts her chronology when she wrote in her "Introduction" for THE PEOPLE OF THE WIND (Gregg Press: 1977): "The Empire is its third century when it moves against the Domain in its first aggressive campaign against a civilized foe." Another chronological indication can be found in Chapter 8 of Anderson's THE DAY OF THEIR RETURN, as Ivar Frederiksen briefly summarized the history of relations between the Empire and the Domain of Ythri: "Still, it [the Domain] grew. So did Empire, Terra's, that is, till they met and clashed. Couple centuries ago, they fought." Now, if the Empire had existed a little over two centuries by the time of the Ythrian War and then that conflict was at least two centuries in the past by the time of THE DAY OF THEIR RETURN, that can only mean it had lasted more than four centuries by then.
Therefore, I would argue for dating the birth of Dominic Flandry to AD 3100, not 3000 (the year Miesel chose). The later date better fits the chronological evidence I collected from the texts. I am still puzzled how Miesel could have missed, for example, such crucial indications as the Prologue of MIRKHEIM saying the Baburite war occurred 18 years after "Lodestar."
Because of Dr. Paul Shackley's zeal and devotion to accuracy, I became aware of mistakes I made in my proposed ordering of the Dominic Flandry stories beginning with "Tiger By The Tail" and ending with WE CLAIM THESE STARS. While working on a revision of Sandra Miesel's Chronology of Technic Civilization, I erred in too quickly accepting Miesel's listing of these stories when I should have paid attention to certain texts in THE PLAGUE OF MASTERS and WE CLAIM THESE STARS. This time I made what I believe is a more accurate listing and "dating" of these six stories.
24th century "The Problem of Pain," FANTASY AND SCIENCE FICTION, February, 1973
2400 The Council of Hiawatha
2421 [2376] Birth of Nicholas van Rijn
2451 [2406] Birth of David Falkayn
2461 [2416] "Margin of Profit," ASF, September, 1956
2461 [2416] "How to be Ethnic in One Easy Lesson," FUTURE QUEST, ed. Roger Elwood, Avon Books, 1974
2468 [2416] "The Three Cornered Wheel," ASF, October, 1963
2471 [2426] WAR OF THE WING MEN, Ace Books, 1958
2471 [2426] "Esau," ASF, February, 1970
2472 [2427] "Hiding Place," ASF, March, 1961
2472 [2427] "Territory," ASF, June, 1963
2473 "A Sun Invisible," ASF, April, 1966
2476 [2427] "The Trouble Twisters," as "Trader Team," ASF, July-August, 1965
2478 [2433] "Day of Burning," as "Supernova," ASF, January, 1967
3478 [2433] "The Master Key," ASF, July, 1964
2482 [2437] SATAN'S WORLD, Doubleday, 1969
2482 [2437] "A Little Knowledge," ASF, August 1971
2482 [2437] "The Season of Forgiveness," BOY'S LIFE, December, 1973
2483 [2446] "Lodestar," ASTOUNDING: THE JOHN W. CAMBPBELL MEMORIAL ANTHOLOGY, ed. by Harry Harrison, Random House, 1973
2501 [2456] MIRKHEIM, G.P. Putnam's Sons, 1977
Early 26th century [late 25th century], settlement of Avalon
26th century, "Wingless on Avalon," BOY'S LIFE, July, 1973
26th century, "Rescue on Avalon," in CHILDREN OF INFINITY, ed. Roger Elwood, Franklin Watts, 1973
26th centruy, dissolution of the Polesotechnic League
The Time of Troubles and the Terran Empire
2600-2700 [27th century] The Time of Troubles
Late 27th century, "The Star Plunderer," PLANET STORIES (cited as PS), September, 1952
2700 Manuel Argos founds the Terran Empire, Principate phase begins
28th century, "Sargasso of Lost Starships," PS, January, 1952
29th century [30th C], Covenant of Alfzar
2925 [29th century], THE PEOPLE OF THE WIND, New American Library, 1973
3100 [3000] Birth of Dominic Flandry
3119 [3019] ENSIGN FLANDRY, Chilton, 1966
3121 [3021] A CIRCUS OF HELLS, New American Library, 1971
3122 [3022] Josip succeeds Georgios as Emperor
3125 [3025] THE REBEL WORLDS, New American Library,1969
3127 [3027] "Outpost of Empire," GALAXY, December, 1967
3128 [3028] THE DAY OF THEIR RETURN, Doubleday, 1973
3132 [3032] "Tiger by the Tail," PS, January, 1951
3135 [3033] "Honorable Enemies," FUTURE COMBINED WITH SCIENCE FICTION STORIES, May, 1951
3137 [3038] "A Plague of Masters," as EARTHMAN, GO HOME, Ace Books, 1961
3139 [3040] "The Game of Glory," VENTURE, March, 1958
3140 [3040] WE CLAIM THESE STARS! (also HUNTERS OF THE SKY CAVE), Ace Books, 1959
3042 [3041] Hans Molitor succeeds Josip as Emperor after brief civil war, supplants short lived Imperial relative as Emperor.
3143 [3042] "Warriors from Nowhere," as "Ambassadors of Flesh," PS, Summer, 1954
3148 [3047] A KNIGHT OF GHOSTS AND SHADOWS, New American Library, 1975
3155 Dietrich succeeds Hans as Emperor
3157 Gerhart succeeds Dietrich as Emperor
3162 [3061] A STONE IN HEAVEN, Ace Books, 1979
3167 [3064] THE GAME OF EMPIRE, Baen Books, 1985
Early fourth millennium, the Empire enters its Dominate phase
Circa AD 3500, Fall of the Terran Empire, the Long Night begins. War, piracy, anarchy, economic collapse, and isolation devastate countless worlds.
The Long Night
3600 "A Tragedy of Errors," GALAXY, February, 1968
3900 THE NIGHT FACE, Ace Books, 1978
4000 "The Sharing of Flesh," GALAXY, December, 1968
7100 "Starfog," ASF, August, 1967
Thursday, 28 February 2013
Recruiting Nation
In Poul Anderson's one volume future history, Tales Of The Flying Mountains (New York, 1984), individual short stories set during successive decades and generations of the colonization of the asteroids are linked by conversational passages set inside the first interstellar spaceship. (Another good conversationally linked series is Neil Gaiman's The Sandman: Worlds' End but that is not a linear history, more of a multitemporal cosmography.)
Anderson's cosy conversations sometimes serve the same purpose as Aldiss' cosmic commentaries. One of the speakers in Interlude 6 informs us that Earth became:
" '...steadily more comfortable, as material resources flowed in from space...The average Earthling took advantage of this opportunity to relax, to enjoy more leisure and security.' " (p. 250)
That is a relief. Until now, in this volume, the picture has been of Terrestrial resources strained by unemployed masses voting for expensive social welfare, then demonstrating and rioting if their standard of living is threatened.
The seventh story, "Recruiting Nation," confirms the rosier picture of a further future and even uses the term "Utopia," which is then explained as follows:
" 'Everywhere on Earth you can enjoy economic as well as physical security, a peaceful, orderly existence. If that starts feeling too stuffy, you can move into space. There the boom guarantees you can find work at high pay...' " (p. 272)
Terraformed asteroids have even become comfortable enough to breed "'...loafers...wastrels...'" (p. 273)!
Appropriately, this last story is set on the interstellar spaceship while it is being readied for flight. The narrator of the Prologue and Interludes, Winston P. Sanders, comes to the ship to solve a technical problem that turns out to have been a human problem (parts are not failing but the chief engineer is pretending that they are so that he can steal and sell them) and stays for the flight (as the new chief engineer). He ends the story in conversation with the man who is to become president of the civil government within the ship, Amspaugh. He and Amspaugh have been in the spaceship conversation from the Prologue so the flashbacks of the stories have at last caught up with the on-going narrative of the Interludes and the last story flows easily into the Epilogue. This is a very well crafted future history.
Monday, 25 February 2013
Comparing Histories
the first Moon landing in The Man Who Sold The Moon;
interplanetary travel in The Green Hills Of Earth;
a future revolution in Revolt In 2100;
interstellar travel in Methuselah's Children and Orphans Of The Sky.
One of Poul Anderson's short future histories, Tales Of The Flying Mountains (New York, 1984), presents interplanetary travel, a future revolution and interstellar travel in a single volume of seven stories, six Interludes, a Prologue and an Epilogue.
Heinlein's interplanetary travelers colonize the Moon, Mars and Venus and, after the revolution, move an asteroid. Anderson's colonize the Asteroid Belt, descend into the Jovian atmosphere and, after their revolution, also move an asteroid.
Heinlein shows us the first two interstellar spaceships and two extrasolar planets whereas Anderson, on this occasion, shows us only the first interstellar spaceship still in flight - although he more than compensates for this in many other works.
Surprisingly, Isaac Asimov's equivalent volume is I, Robot, with experimental robots on Mercury, a space station and the asteroids and a first interstellar spaceship. Larry Niven's early Known Space stories catalogue the exploration of Mercury, Venus, Pluto and Mars and the colonization of the Belt; interstellar travel comes later.
The fifth story in Tales Of The Flying Mountains, "Que Donn'rez Vous?," presents a technical problem, how to rescue a man whose spaceship is sinking into the Jovian atmosphere. In each of the preceding stories, there was a technical problem that was also political or military whereas this one is merely human. I will have to read on to learn the solution.
"Jupiter's surface was warm enough to have oceans like Earth's." (p. 177)
As I commented on Anderson's earlier novel, Three Worlds To Conquer, I understand that more recent data paint a different picture, i.e., that Jupiter is now thought to have no solid surface. Instead, there may or may not be a dense solid core. Above the core, if there is one, are an inner liquid layer and an outer gaseous one although with no definite boundary between them. The gas just gets denser with increasing depth. Not really a planet as we think of them. Perhaps more like a star though not as hot.
Friday, 20 April 2012
More Than Just Three Series
(ii) the careers of Nicholas van Rijn and of his protege David Falkayn in the twenty fifth century;
(iii) four stories and one novel;
(iv) Dominic Flandry's early career in the opening decades of the thirty first century;
(v) one story and one novel;
(vi) the rest of Flandry's career later in the thirty first century;
(vii) three stories and one novel.
six works about van Rijn;
one story about Adzel;
two about Falkayn (on the planets Ivanhoe and Vanessa);
a second story set on Ivanhoe;
yet another set much earlier.
Social And Political Stories In A Future History
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Wednesday, 12 July 2017
The "Ythrian Series"
five short stories;
two novels;
one set of introductions and a conclusion specially written for an omnibus collection, The Earth Book Of Stormgate -
- and this is not really a series. Instead, the Ythrians weave in and out of Anderson's major future history series, the History of Technic Civilization. The omnibus collection includes the five short stories so we are talking about only three volumes here although, of course, Baen Books have subsequently collected the entire History into the seven omnibus volumes of The Technic Civilization Saga, thankfully preserving the Earth Book introductions and conclusion so that Saga, Volumes I-III, read like an expanded Earth Book.
Only the first of the short stories is set on Ythri;
three stories and one novel are set on the joint human-Ythrian colony planet, Avalon;
the first of these three stories describes not the colonization but the earlier exploration of the planet that came to be called "Avalon";
the second of the novels, set much later, features an Ythrian on Aeneas but thus also discloses significant cooperation between the Domain of Ythri and the Terran Empire which had been at war in the first of the two novels;
the remaining short story features an Ythrian spaceship, thus showing how far the Ythrians had progressed since first contact in the very first story.
Monday, 6 January 2025
Six Volumes
The three stories collected as Trader To The Stars present a character, Nicholas van Rijn, and his milieu, the Polesotechnic League, the mercantile arm of Technic civilization. Van Rijn is not young and the active phase of his career seems to have come to an end by the time of the third story.
The three stories collected as The Trouble Twisters present a younger character, David Falkayn, who, after his apprenticeship to another merchant, becomes a van Rijn employee, then leads van Rijn's first trade pioneer crew/trader team. Falkayn is successively an apprentice, a journeyman and a Master Merchant while van Rijn lurks in the background.
Developments: a new character; his career development; two non-human trader team members.
In the novel, Satan's World, van Rijn and the trader team avert an external threat to Technic civilization.
Developments:
now four continuing characters cooperating with each other;
more information about Technic civilization which has been infiltrated but has not yet undergone any internal changes.
In the novel, Mirkheim, van Rijn reassembles the now disbanded team to address a crisis that becomes the beginning of the end of the League. Falkayn becomes acting CEO while van Rijn, travelling in the team's former spaceship, tries to delay the now inevitable dissolution of the League.
Developments:
chronologically the last Polesotechnic League instalment;
the climax and culmination of the combined League, van Rijn, Falkayn and trader team series;
the beginning of the transition to the next major stage of the Technic History.
The novel, The People Of The Wind, is set centuries later on Avalon, a planet jointly colonized by human beings and Ythrians led by David Falkayn. The many characters include a direct descendant of Falkayn.
Development: this novel is set during an early stage of the Imperial period.
Shortly after the events of The People Of The Wind, an Ythrian fictitiously compiles The Earth Book Of Stormgate which collects:
two Ythrian short stories set earlier than the Polesotechnic League (PL) period;
eight PL instalments set earlier than Mirkheim;
two Ythrian short stories set between Mirkheim and The People Of The Wind.
Van Rijn and the trader team reappear in previously uncollected stories on a "now it can be told" basis. We are already familiar with but now learn more about:
Sunday, 13 September 2026
Fiction And Non-Fiction
Maybe the two kinds of writing could be brought together in a collection of alternating stories and articles with the stories dramatizing the issues raised in the articles and the articles discussing the issues raised in the stories? Dramatization and discussion are the main distinguishing features. (Greek drama originated by the addition of extra speakers, then of actions, to ritual narrations.) A non-fiction writer directly addresses his readers whereas fiction is mediated through an omniscient narrator and one or more viewpoint characters.
There can also sometimes be an apparently unbridgeable gap between fiction and non-fiction. Thus, Anderson dramatized the effects of time dilation on a spaceship crew in his novel, Tau Zero, then later discussed time dilation in the essay, "Our Many Roads to the Stars," which - maybe only for reasons of space? - did not refer to the novel. It was as if there was an unwritten rule that Anderson as science popularizer must not refer to Anderson as sf writer. Of course this is not the case. The essay begins by referring to sf in general and also mentions Frederik Pohl's "starbow."
Anderson wrote:
non-fiction about thermonuclear war and several works of fiction set during the aftermaths of nuclear wars;
both fiction and non-fiction about space travel and extraterrestrial intelligence.
Sunday, 3 February 2013
Flandry And Foundation
"No other book can compare with the magnificent scope that this series offers." (p. 207)
That is nonsense. Many books have far greater scope. Foundation presents some interesting ideas and arguments, although my response is usually to take issue with them, but the trilogy pales in comparison with, for example, Poul Anderson's much more colorful and substantial future history series.
Asimov's Galaxy is unaccountably filled with millions of humanly inhabitable but otherwise uninhabited planets which humanity alone has colonized with little apparent effort over many millennia whereas Anderson's future humanity, more plausibly occupying only one fraction of a single spiral arm, encounters green Merseians and winged Ythrians among many other intelligent alien species. (By "colorful," I mean vividly described. The Merseians' greenness kind of symbolizes this.)
There are structural and thematic parallels between Anderson's Flandry and Asimov's Foundation but how much better is the former!
(i) In both cases, the original series was first published in magazines before being collected in two volumes for Anderson and three for Asimov.
(ii) In both cases, later written novels both precede and succeed the original series in the chronological order of fictitious events. Apart from additions by other authors, Asimov wrote two pre-Foundation novels and two later Foundation novels. Anderson has a Young Flandry Trilogy and what I call his "Children of Empire" Trilogy.
(iii) Anderson's van Rijn series was later regarded as having happened before his Flandry series as Asimov's Robot novels were later regarded as having happened before his Foundation series.
(iv) Both Flandry and Foundation describe the decline of an interstellar empire but consider just the first three Flandry stories, which in themselves form a short trilogy:
in "Tiger By The Tail," Flandry subverts a rival interstellar empire;
in "Honorable Enemies," the Terran Empire and the Merseian Rhoidunate clash on the neutral territory of Betelgeuse;
in "The Game Of Glory," Flandry organizes subversion within the Rhoidunate and counters subversion within the Empire.
The next two Flandry stories are a diptych with the second describing an event during Flandry's return home from the first. The next two after that, which complete the original series, are a second diptych showing Flandry now in possession of both a private spaceship and a green Shalmuan servant. These two stories prepare the way for the "Children of Empire" Trilogy where Flandry is much higher in the counsels of the Empire. That Trilogy completes the Flandry series but not the future history which continues long after the Fall of the Empire.
Asimov merely projects the Roman Empire onto the Galaxy and Hari Seldon's psychohistorical predictions are too mathematically complex for us to be given any information about them whereas Anderson's character, Chunderban Desai, discusses an actually existing theory of the rise and decline of civilizations. Desai is able to warn Flandry and anyone else who might listen but is not able to perform the impossible feat of secretly manipulating social interactions in order to divert the course of events after the Fall.
One structural difference between Flandry and Foundation is that the former became a future history by being linked to van Rijn whereas the latter was already a future history, although on a different model, before being linked to Robots. Foundation is a linear sequence of political events over several centuries whereas Anderson's Technic History, incorporating van Rijn, Flandry and others, has the Heinleinian pyramidal structure of several stories describing different aspects of a future society and thus providing a base for other stories set later in the same timeline.
Wednesday, 28 March 2012
Anderson's Flandry Series
Much fantasy is classed as "Sword and Sorcery." Some action-adventure science fiction (sf) is "Sword and Science." Edgar Rice Burroughs' Martians had guns and technology but unaccountably fought mainly with swords. Maybe the dying planet was running out of ammunition.
Poul Anderson not only wrote both hard sf and space opera but also often combined them. When Dominic Flandry has adventures on an extra-solar planet (at least after his earliest three short stories), Anderson tells us the planet's size, mass, axial tilt, metallic and atmospheric composition, number of satellites, distance from its primary, nature of that primary and the reasons why life had evolved as it did in that environment. However, the first two Flandry stories not only are pulp space opera but even contain "Sword and Science," although Anderson cleverly rationalizes the use of swords.
In "Tiger by the Tail" (January 1951), Flandry, a Terrestrial secret agent, is kidnapped by the Scothani, barbarians who have acquired spaceships. When he has used modern subversive techniques to undermine their interstellar empire, Flandry is challenged to a sword fight by a Scothanian prince in the appropriate setting of a barbarian castle. The prince thinks that a civilised Terrestrial will be unable to fight with a sword. Flandry demonstrates that, because Terra is not only civilized but also decadent, its nobles have preserved the deliberate archaism of scientific fencing.
In "Honourable Enemies" (May 1951), Terrestrial and Merseian diplomatic delegations contend in the court of the Betelgeusean Sartaz (king). Aycharaych of Chereion, a telepath serving Merseia, having just read Flandry's mind, is about to denounce the Terrans’ duplicity to the Sartaz. Although no one is allowed to bear firearms in the Sartaz's palace, duelling swords are part of full dress. Flandry silences Aycharaych by denouncing him as an assassin and attacking him with his rapier. Telepathy gives Aycharaych little advantage because fencing involves conditioned reflex, not conscious thought. Disarming Aycharaych and holding his sword to the Chereionite's throat, Flandry thinks a warning at Aycharaych so that the latter remains silent while Flandry's colleague continues her dishonest exposition to the Sartaz. The earlier story had explained why a Terrestrial can fence but why can a Chereionite? Did Aycharaych learn this skill from Terrestrial minds in case of need?
In "Warriors from Nowhere" (1954) and "The Game of Glory" (1958), fighting, with guns not with swords, occurs on civilized human, not on barbarian humanoid, planets, as if our present, not our past, is now projected into the future. "Warriors from Nowhere" is mere space opera, comprising mainly gun fights, whereas "The Game of Glory" more plausibly presents a colonial society infiltrated by alien subversion. The remaining stories of the original series present longer and more substantial accounts of extra-solar environments.
In "A Message in Secret" (December 1959), human nomadic motor bikers share a planet with its ice-dwelling natives and herd mutated giant rabbits attacked by mutated giant rats. In "The Plague of Masters" (December 1960), Flandry's subversion of a bio-chemically based human tyranny is more believable than his earlier subversion of a barbarian alien kingdom. In "Tiger by the Tail," he had gained and manipulated the affection of a barbarian princess, humanoid but horned, whereas, at the end of "The Plague of Masters," he leaves behind a merely human lover.
Telepathy and Aycharaych
Flandry explains to a colleague and thus to us that a normal telepath detects mental patterns but must learn a different internal "language" for each telepathic race and even for each individual member of a non-telepathic race because minds lacking contact develop individual "languages." Contradicting this, Aycharaych instantly reads and understands at least the surface thoughts of any member of any species, even an inhabitant of a gas giant planet. Flandry speculates that Aycharaych detects an underlying resonance-pattern or basic life energy but this concept is questionable.
Although Anderson presents at least three attempted accounts of how Aycharaych’s telepathy might work, semantics involves arbitrary associations between symbols and meanings so how can Aycharaych detect meanings behind symbols? Admittedly, he reads living minds, not mere written records, but he must still interpret a "language." The character of Aycharaych was introduced in an early story so that Flandry could learn how to lie to a telepath – he allowed himself to be drugged and persuaded of falsehoods - but Aycharaych was such an interesting character in other ways that he returned and became the principle continuing villain of the series, although Flandry’s opposite number among the Merseians does rise through the ranks like Flandry.
If Kirk were in Intelligence and Spock served Kling (the Klingon home planet?), then Star Trek would parallel the Flandry series. Aycharaych the telepath is humanoid with pointed ears but descended from flightless birds. In a brilliant conversation between Flandry and Aycharaych, the latter even speculates about what it would be like if they were on the same side:
“Would you protect me if the accidents of history had flung [the Terran] Empire rather than [the Merseian] Rhoidunate around my sun? Or if you had been born into those humans who serve Merseia? Indeed, then you might have lived more whole of heart.” (1)
Flandry assures Aycharaych, himself and us that he prefers cynicism to Leader-worship.
Throughout known space, ruins of an ancient interstellar civilization evoke both scientific curiousity and religious awe. Aycharaych tries to exploit the latter phenomenon in order to divide humanity by inciting a jihad but also claims that the Chereionites were the Ancients. Later, a Wodenite converted to Jerusalem Catholicism gives the religious aspect a Christian slant by seeking among the ruins for evidence of an extraterrestrial Incarnation.
Reading Order
"Tiger by the Tail," "Honorable Enemies," "The Game of Glory" and "Hunters of the Sky Cave" (June 1959) are a continuous sequence because each of these stories refers to the previous one. "The Plague of Masters" is a direct sequel to "A Message in Secret." "Warriors from Nowhere" fits into neither sequence and retroactively became a prologue to A Knight Of Ghosts And Shadows (1974), the first novel about Flandry's later career. Therefore, "Warriors from Nowhere" occurs after the other six stories.
In "Hunters of the Sky Cave," as in "Warriors from Nowhere," Flandry has acquired both an alien servant, the Shalmuan Chives, and a private spaceship whereas, in "A Message in Secret" and its sequel, he still travels alone and buys passage on a spaceship. This may explain why these two stories are placed between "The Game of Glory" and "Hunters of the Sky Cave" in the Chronology of Technic Civilization. (2) I think that it makes sense to read the works as written, first the sequence of four, then the sequence of two, then to think about their chronology.
Like James Blish's Okie and pantropy series, Anderson's Flandry series was written from the centre outwards. Thus, in the completed Flandry Period of the Technic History, the seven original stories are preceded by four novels and one story and succeeded by three novels. These nine volumes (about half the number of volumes in the History of Technic Civilization, although the entire History had never been collected in a complete uniform edition) are preceded and succeeded by other works. Flandry matures from a teenage Ensign to an elderly father, Admiral and Imperial adviser but with physical vigor maintained by calisthenics and antisenescence. The series develops from mere space opera to a serious discussion of the rise and fall of civilizations. Even in the earliest written of the space operas, “Tiger by the Tail," Flandry’s character is more complex than that of the clichéd action-adventure hero. He is not noble and well intentioned but cynical yet doing his job well because someone has to.
Although Flandry first meets Aycharaych in "Honorable Enemies," the later written prequels skillfully introduce the Chereionite to the reader. In The Day Of Their Return (1973), Imperial Commissioner Chunderban Desai meets Aycharaych and reads an Intelligence report on what little is known about Chereion. In A Knight Of Ghosts And Shadows, Desai instructs Flandry in a cyclical theory of history that explains Aycharaych’s strategy: the Terran Empire is in a period of civil strife which facilitates conquest by its major opponent. (Although we know that the Empire later falls, we do not see the Roidhunate filling the vacuum. It seems that the imperia wore each other out.)
In the second Flandry novel, A Circus Of Hells (1970), we learn that Aycharaych has taught mental techniques to Merseians in his castle at Raal, which we never see although Flandry later orders the bombardment of Chereion. Despite ordering a planetary bombardment, Flandry is not guilty of genocide because Aycharaych was the last Chereionite though he had somehow fooled Merseia into thinking otherwise. What Flandry’s bombardment does destroy is the computers that preserve the Chereionite heritage but that also enable Aycharaych to spy and subvert on behalf of Merseia whose Rhoidhunate unfortunately includes Chereion.
By keeping the Merseians off Chereion, Aycharaych had preserved his heritage and had prevented the Roidhunate from adapting Chereionite technology for military use. It is hinted that Aycharaych survives the bombardment but, meanwhile, Anderson had mostly stopped extending this series and had turned his attention to other works. The Lancaster sf book seller, Peter Pinto, suggested to Anderson that Aycharaych should return but in an Aycharaych, not a Flandry, novel. That would have made sense.
Would it also have made sense for the Policy Board to appoint Flandry Emperor if Gerhart Molitor died without an heir? A novel called Emperor Flandry could have book-ended the series with Ensign Flandry. It would seem appropriate for Flandry to exercise the absolute power which he had defended.
The Flandry PeriodThe Flandry Period is more than the Flandry series. Flandry merely cameos in The Game of Empire (1985) and appears neither in “Outpost of Empire” (1967) nor in The Day of Their Return (1973) although he is quoted in the latter which also presents a complicated colonial society. Seven centuries earlier, scientists wanting to study the unusual natives of the planet Dido which is unsuitable for human habitation colonized another planet in the same system, Aeneas, where they established a University that attracts human and non-human students from other systems. Survival in the sparse Aenean environment required cultivation of large land areas with both native and imported plants and animals. Horses and green six-legged stathas were imported as transport animals. During the Troubles, “Landfolk” relationships became semi-feudal and the University incorporated military training into its curriculum. Near the main University campus is a statue of Brian McCormac who cast out nonhuman invaders.
Later immigrants seeking a refuge or a new start are excluded from the tri-cameral legislature by a property qualification for the franchise but form subcultures: tinerans, Riverfolk, Orcans and highlanders. Orcans guard ruins left by space-traveling “Ancients.” “Lucks,” small pets kept in Tinerans’ caravans, are telepathic parasites left by the Ancients. Most Townfolk, belonging to ancient guilds, identify with scientists and squires. However, industrialization in the urban area known as the Web has produced manufacturers, merchants and managers whose interests are closer to those of the Empire which forcibly annexed Aeneas after the Troubles and re-occupied it after Hugh McCormac’s rebellion. Chunderban Desai, High Commissioner of the Virgilian system, consults Thane of the University and Jowett of the Web about McCormac’s Landfolk nephew who will inherit tri-cameral Speakership but meanwhile attacks Imperial troops, then hides among tinerans before traveling with Riverfolk to meet the new Orcan prophet.
I summarize Aenean society in order to convey the richness of detail in Anderson’s fictitious planets.
General Observations
We know that Flandry must be long dead by the time of the Long Night and the Commonalty although we are not told how he dies. SF presents several ways for a character to survive indefinitely. The last Technic History story, “Starfog” (1967), mentions suspended animation. Other works by Anderson develop the ideas of longevity, time dilation and time travel. However, Anderson never suggested that van Rijn, Falkayn or Flandry would outlast their contemporaries by any of these means. We should imagine them, like the characters in the same author’s historical novels, as living and dying in their successive periods of a longer narrative.
Aycharaych to Flandry:
“The consciousness that dreary death will in a few more decades fold this brightly checkered game board whereon you leap and capture – that keeps you ever in haste.” (3)
Although, after the first two stories, Flandry is Sir Dominic, a knight of the Terran Empire, and although one edition of A Knight Of Ghosts And Shadows was alternatively entitled Knight Flandry, thus making it uniform with the first novel, Ensign Flandry (1966),and with the collection, Flandry of Terra, I think that the real title character of this novel is Aycharaych, perpetrator of multiple deceptions. Flandry thinks that Aycharaych’s “signature” is: “Dreams and shadows and flitting ghosts-” (4)
For me, the Flandry series comes most alive when, in Knight…, Flandry and his fiancée, Kossara, join a march to the tri-cameral Parliament of Kossara’s home planet, Dennitza. This passage reads like something that really happened and conveys the characters’ apprehension as they approach the conflict in Parliament. Kossara’s death while resisting the attempted coup is devastating and Chive’s flippancy when calling for help in the fight:
“‘I say…you chaps might pitch in a bit, don’t you know.’” (5)
- seems inappropriate. Later harrowing moments are Flandry’s discovery that his son serves Merseia and Aycharaych’s appeal to Flandry to help him save Chereion, which would have required Flandry to betray his comrades, including Kossara’s family. A less harrowing but no less moving moment is reached when Kossara’s body lies in the Cathedral where she and Flandry would have been married. Knowing that she believed in the hereafter, he asks her for a sign but does not believe that he receives it.
Anderson conveys the sense of living in troubled times in the pre-Flandry novel, Mirkheim (1977), then in The Rebel Worlds (1969), Knight… and The Game of Empire: unrest, rumors, conspiracies and clashing ideologies. Flandry foils a more clandestine conspiracy in his last novel as central character, A Stone in Heaven (1979).
The basic premises of the Technic History are:
easy faster than light travel;
many comprehensible aliens and many humanly habitable planets in our immediate galactic vicinity, part of one spiral arm.
Anderson did acknowledge that some aliens would be incomprehensible to humanity and that even the most “habitable” planet might be hard to adapt to, for example requiring dietary supplements. He did not even assume that grass grows on every terrestroid planet, although he did expect an equivalent, some form of vegetation that can be cropped to ground level without being destroyed. On Aeneas, the underfoot vegetation curls up and loses its odor at night. However, the Technic History premises are optimistic and Anderson questioned them in later works.
If there is no faster than light travel, then any beings crossing an interstellar distance necessarily take their environment with them and therefore do not need to find a habitable environment, which may not even be there, on arrival. Anderson’s later future histories are set in a very different universe where humanity does not encounter alien intelligence but constructs artificial intelligence.
The Flandry section of the History has four additional premises:
first, however its economy is organized, any individual planet can be attacked from space and therefore needs Imperial protection for which it can be modestly taxed without being exploited;
secondly, however, a badly run Empire does become oppressive, for example when an ambitious, unscrupulous Sector Governor enriches himself by plundering planets, then destroys evidence by bombarding planetary surfaces during the ensuing insurrection;
thirdly, two species with similar biochemistries will contend for similar planets so the Empire also has an external problem;
fourthly, unscrupulous traders selling spaceships and nuclear weapons to barbarians cause further external problems.
Like Flandry, I think that, in the circumstances, the Empire should be defended and reformed, not resisted or overthrown. Unlike Flandry, I would want to build a co-operative economy on at least one Imperial planet. If possible, I would also suggest that the head of state be appointed by the Policy Board and not necessarily descended from either Manuel Argos, the Founder, or Hans Molitor, the Usurper. However, powerful vested interests would oppose that idea and further civil war should be avoided. Cairncross and Magnusson learned from Molitor not to accept his dynasty but to declare their own. (Worse, Magnusson, although human, was secretly a Warrior of the God. See below.)
Emerging from the collapse of the previous political and economic institutions, the Commonwealth and the League, the Empire imposed its Pax on a finite volume of space, then stopped expanding, whereas the Merseians, having gained interstellar travel from the League, were still expanding. Thus, Flandry has been born on what seems to be the losing side and even, from a “might makes right” viewpoint, the wrong side. However, since the Merseians are militarists and racial supremacists, other value judgements are applicable. Characters in other Anderson works might remark that defeat is rarely inevitable and that, even if it were, it is better to die fighting on the right side with Father Odin.
Terra and Merseia exchange ambassadors, an entirely Terrestrial custom, but Anderson rationalizes this by telling us that, since the Merseians had had less experience in such matters, the two races agreed, in the Covenant of Alfzar, that the rules of diplomacy developed on Earth would govern Terran-Merseian relationships. As with the swords, Anderson presents a deliberate archaism but also a rationale for it. This is not serious futurology. Anderson is not predicting the future but projecting the past into the future for story purposes. But serious social theory does appear when Desai analyses Terrestrial history for Flandry. Anderson uses “the Terran Empire” for two literary purposes in a single series: space opera and social commentary.
Another obvious archaism is slavery, re-introduced to make criminals and debtors do useful work or provide personal services. Flandry sympathizes with a semi-aristocrat sold to him for debt but (thinks that) he can do nothing about the system. Of course, he treats her well, gets her willing help with an assignment and then frees her.
Although Flandry and his mentor, Max Abrams, defend civilization, it is a civilization that no longer recognizes basic human rights or equality before the law. Nobles and commons are treated differently. However, these injustices could theoretically be corrected without ending the Pax.
Merseians
The Game Of Empire starts like a Heinlein juvenile with the young heroine, Flandry’s daughter, watching a multi-species crowd on a colonized planet and meeting an intelligent quadruped. A reference to a recent Merseian onslaught tells us which universe we are in and an overheard Navy conversation about “Merseian bastards” makes this universe real. The Merseians, no longer standard villains but familiar adversaries, have come a long way since “Honorable Enemies.”
In the Betelgeusean System, their ambassador was Lord Korvash. In later written works, we learn that Merseian realms are “Vachs” and that their leaders are called “Hands," not Heads. In Knight..., we learn that Korvash, who has recently become Hand of the Vach Rueth, corresponds with a member of the Dennitzan House of the Zmayi, beings of Merseian species living on a human colony planet and loyal to the Emperor, not to the Roidhun. The Dennitzan Houses of the Lords and the Folk are human. Thus, the name “Korvash” recurs but the word “Lord” reverts to a purely human application.
(Added, 13th May, 2012: In the revised text, Korvash loses the "Lord" and gains a standard Merseian description or nickname, "...the Farseeing.")
Merseians are bald, green humanoids like Dan Dare’s Treens but with tails on which they sit. A member of another species visiting a Merseian household must sit on the table. When one Merseian character does use a stool, either Anderson has temporarily forgotten that they sit on their tails or the implication is that they do sometimes use stools but cannot use chairs. (6) We learn that they are monotheists and racists. The God favors the Race. Merseians, incapable of ecumenism towards human or Ythrian monotheists, instead transmit mere propaganda to Terrestrial pacifists and religious organizations. They begin to sound like the American idea of Communists.
In “Honorable Enemies,” Flandry thinks that the Merseian aim is a single galactic empire. We later learn that their aim is Merseian galactic hegemony but, more realistically, to be exercised through several autonomous realms. “Honorable Enemies” tells us that they are mammals but with overt traces of reptilian ancestry whereas Knight… tells us that they are warm-blooded and give live birth but are not mammals. These could be different view-point characters’ biological classifications. Anderson’s standard reply to inconsistency-spotters was:
“Perfect consistency is possible only to God Himself, and a close study of Scripture will show that He doesn’t always make it.” (7)
Ythrians
The collected edition of “Honorable Enemies” also mentions the rival empire of Ythri. The Ythrians first appeared in “Wings of Victory” (1972). I do not know whether, in 1972, Anderson decided to use a name first introduced in 1951 or whether the reference to Ythri was retroactively added to the collected version of “Honorable Enemies”. Either way, what we read is a long and detailed future history.
“The Problem of Pain,” “Lodestar,” “Wingless,” “Rescue on Avalon,” The People of the Wind and The Day Of Their Return, all featuring Ythrians, were published in a single year, 1973. Only the last of these works is set during Flandry’s life time. Knight…, in which winged Diomedeans, introduced in the Nicholas van Rijn novel, The Man Who Counts (1958), hope for an anti-Imperial alliance with winged Ythrians, was serialized in 1974. Thus, this major part of the History, Ythri, springs from a single creative period in Anderson’s career, although the “earliest” and “latest” references to Ythrians are separated by nine centuries of fictitious history, from the Grand Survey of the twenty second century to Flandry’s later career in the thirty first century.
The EndNear the end of A Stone in Heaven, the reader believes that Flandry and Chives will die in space. Flandry remembers…then they are rescued. While he remembers, he assesses his life: he had wrought evil but enjoyed life and saved more lives than he ruined. Is it true that he sold his soul to prolong the doomed Empire? (8) Flandry himself does not put it as strongly as that and neither would I. He does contemplate the erosion of his spirit but not the loss of his soul.
Flandry both defends the Empire and enjoys life within it. He defends the status quo either because he enjoys its decadence or because he enjoys defending it, or both. Therefore, he:
practices deceptions as an Intelligence Officer;
participates in the conquest of the planet Brae;
has many casual affairs and abandons many women;
uses some women not only sexually but also by involving them in his machinations;
does want to marry Kathryn McCormac and, later, Kossara Vymezal but can’t;
eventually settles down with Miriam Abrams whose father had got him into Intelligence back in Ensign Flandry.
“The Game of Glory” begins with a cynical reference to: “A murdered man on a winter planet [Brae]…” (9) (The Empire calls it “murder” when a Braean kills an attacking Imperial.)
At the very end of A Stone in Heaven, Dominic and Miriam: “…walked on into the autumn.” (10)
Before that, Flandry has suffered the consequences of his actions. An early used and abandoned mistress was psychic and cursed him never to have the woman he really wanted. His illegitimate son by an even earlier mistress became a traitor and was responsible for the death of his fiancee, Kossara. Flandry knows that, despite his lecture to Hugh McCormac, he would have joined the McCormac rebellion if its leader’s wife had committed adultery with him. Self-knowledge like that is bound to erode his Imperialist spirit.
If Flandry had stayed with the psychic mistress, she would not have cursed him. If he had stayed with his son’s mother, the son would have been less likely to betray him. In either case, he would have been less likely to want an affair with Kathryn and would probably not have met Kossara. But he would still have been able to save the Fleet at Starkad, to foil Merseian Intelligence on Talwin, to defeat McCormac in Sector Alpha Crucis, to sabotage Scothanian imperialism etc.
Many of his missions were beneficial. Despite participating in the brutal annexation of Brae, he also liberated Unan Besar from tyrants and Vixen from invaders and saved the lives of entire Starkadian and Ramnuan populations. His illegitimate daughter later helped to foil the Magnusson insurrection. I question whether Flandry’s bad treatment of women is directly related to his efforts to prop up the Empire.
The Game of Empire, in which the married Flandry cameos, potentially opens a new series about his illegitimate daughter and her companions but only potentially. The next, and last, Technic History novel, The Night Face (1963), is set in a very different period, centuries later. The last story, “Starfog," set millennia later, refers to an ancient conflict which regular readers recognize from The Rebel Worlds, although the “Starfog” characters know only that the losers of a conflict fled across two spiral arms and through a dark nebula into an opaque cluster where they colonized a planet but lost the ability to build spaceships. Thus, the nine volumes of the Flandry series shrink and recede in cosmic history.1. Anderson, Poul, A Knight Of Ghosts And Shadows, London 1978, p. 106.
2. Miesel, Sandra, "Chronology of Technic Civilization," in Anderson, Poul, The Technic Civilization Saga: The Van Rijn Method, compiled by Hank Davis, New York 2008, pp. 445-450.
3. Anderson, op. cit., p. 102.
4. ibid, p. 96.
5. ibid, p. 186.
6. ibid, p. 113.
7. Anderson, Poul, private letter to Paul Shackley, dated 14 March 1992, and Anderson, Poul, “Concerning Future Histories,” Bulletin of the Science Fiction Writers of America, Vol. 14, No. 3, Whole No. 71, Fall 1979, pp. 7-14, at p. 13.
8. Miesel Sandra, “Afterword: The Price of Buying Time,” in Anderson, Poul, A Stone in Heaven, New York 1979, pp. 237-251 at p. 237.
9. Anderson, Poul, Agent Of The Terran Empire, London 1977, p. 9.
10. Anderson, A Stone In Heaven, p. 234.
Thursday, 26 January 2017
TEXTUAL CRAWL FOR FLANDRY MOVIES, by Sean M. Brooks
Poul Anderson was and is one of the few science fiction writers who have really pleased and satisfied me as regards the points I listed in the prior paragraph. Even when he goes beyond what we currently know in the sciences, he is careful to explain how things like a FTL drive MIGHT work (and SOME scientists don't totally dismiss FTL as a possibility). Anderson is also very convincing in showing how human societies of the future might arise and work. And I especially admire the skill and care in how he worked out ways non human intelligent races might evolve, live, think, organize themselves into societies, etc.
I have long wished some adventurous movie producer or director would take a chance and try filming versions of some of Anderson's stories and novels. It's my view that cinematic versions of his Nicholas van Rijn and Dominic Flandry tales would be good candidates for such an effort. I have thought that a good choice for such an experiment would be a filmed version of Anderson's "The Game Of Glory." Because that story might need only minimal special effects and could be filmed mostly in, say, the Bahamas Islands. I think a film like that would be a good way for a producer/director to gain experience in how to satisfactorily produce cinematic versions of some of Anderson's stories.
Here I digress a bit. Many of the STAR WARS movies famously begins with a textual crawl beginning with the words "A long time ago in a galaxy far, far away..." The purpose of the textual crawl is to impart to viewers some background information and help set the mood desired for watching the movies. It's my belief that any filmed versions of the Nicholas van Rijn or Dominic Flandry stories should begin with a similar textual crawl. AND, a text that could be used for introducing any Flandry movies already exists. I have a first edition hardback copy of Anderson's collection FLANDRY OF TERRA (Chilton Books: 1965). The jacket cover text for this edition would, with some editing, make a very good textual crawl for these hypothetical Flandry movies. The text below was copied from the book jacket.
Captain Sir Dominic Flandry of Terra's Imperial Naval Intelligence Corps returns, dashing and debonair as ever, for more adventures among the starsThe text quoted above was a general summary--next came material specifically relating to the stories in FLANDRY OF TERRA. The material I'll be quoting should be included after the text quoted above for the movies made for different stories. For Nyanza, the planet seen in "The Game Of Glory," the book jacket said: "One such involves a world of ocean, settled by humans of African descent long before. Somewhere, hidden from prying eyes, is an enemy agent--and what an agent! He has to be found, and found at once, all one hundred feet of him!"
Long before Flandry was born, mankind had spread widely through the galaxy. Humans had colonized many strange planets. Then came a Time of Troubles out of which eventually arose the Terran Empire, rich and peaceful. But some of those ancient colonies had been lost, and in these lost colonies, civilization had gone its own curious ways.
Now the Empire has grown old. It wants nothing but peace in which to enjoy the pleasures of its wealth. No longer are the barbarians and the rival, non-human powers held at bay. Hungrily, they press inward. Only a few devoted men risk their lives to stop the march against mankind.
Captain Flandry is one of these. Spying, intriguing, fighting--joking, drinking, wenching--he goes from world to world on his lonely missions.
The text I'll be quoting here should be placed after the indented material I quoted above for any filmed versions of "A Message In Secret": "Next, rumors reach Flandry of suspicious goings on through the chilly plains and polar snows of Altai, the lost ice world settled by clans of Mongols. He suspects that Merseia, Terra's great enemy, is somehow involved, and goes there to see for himself. At first the Kha Khan receives him hospitably, even sending him a girl from the royal harem. But this girl blurts out the truth, that Merseian agents are indeed at work to turn Altai into a military base. Flandry has to escape the palace to save his life and hers. Then he has to warn Terra--and he is cut off in the wilderness, with no way to get at a spaceship. The best of fighting men can accomplish only so much; after that, he must depend on his own wits." And I especially admired the ingenious way Flandry found for getting a message sent to the Empire!
This is what the book jacket said about the last story in FLANDRY OF TERRA, "The Plague Of Masters": "Unan Besar is almost the opposite of Altai. This is a warm, rainy planet whose civilization has developed from a Malayan stock. It looks peaceful, backward, even idyllic. But Flandry soon finds it is under a ruthless scientific tyranny. And almost at once, the agents of that government are out to kill him. He takes refuge in the slums, is captured by Kemul the mugger, and brought before beautiful, catlike Luang. His first need is a supply of those pills without which men soon die in the poisonous atmosphere of Unan Besar. After that he must get off the planet and break the stranglehold of its government. But Luang shows no particular interest in helping him."
I think the text about Unan Besar should be edited before being placed at the beginning of any filmed version of "The Plague Of Masters." First, I would eliminate as unnecessary the mention of Altai. Second, I think too much is given away about the plot of the story with the mention of how a special medicine is needed for human beings to continue living on Unan Besar.
IF done well I think any filmed versions of stories featuring Nicholas van Rijn and Dominic Flandry would be better, more convincing, than the STAR WARS or STAR TREK shows and movies.


















