Sunday, 29 March 2020

Psychodrama And Psychology

"The Saturn Game," III.

During the mid-twentieth century and before the Chaos, psychodrama was used therapeutically while war and fantasy games grew as a revolt against passive entertainment like television;

the Chaos ended recreational psychodrama which, however, has since been revived and enhanced by projecting three-dimensional scenes and accompanying sounds from data banks or by programming computers to produce such scenes and sounds to order;

but, more recently, adult psychodrama has become unpopular and might even become extinct because of the news beamed from Saturn;

psychodrama is no longer used therapeutically because psychotherapy is now one branch of applied biochemistry (as in Larry Niven's Known Space future history);

lacking experience in the treatment of insanity, psychologists did not anticipate any detrimental effects of the psychodrama that was to be practiced during the trip to Saturn.

I am trying to concentrate on what we are told about life on Earth but will also make one comment about the trip to Saturn. Minamoto claims that:

sailing time to Saturn is twice that to Jupiter;

scientists in the Zeus, bound for Jupiter, had studied the interplanetary medium in the outer Solar System;

therefore, scientists on the Chronos did not need to duplicate that research;

therefore, some of them had even more time to fill with psychodrama.

Surely there would be more to learn about the interplanetary medium as well as about the cosmos all around the Chronos?

Notice that the Technic History seamlessly blends our collective experience into that of its fictional future populations.

3 comments:

Sean M. Brooks said...

Kaor, Paul!

But I don't think everybody on the "Chronos" would be scientists and technicians who would be kept permanently busy by their work and studies. I thought it made sense to think some people on the ship would have enough "down" time that they could become immersed in psychodrama to excessive lengths.

Ad astra! Sean

paulshackley2017@gmail.com said...

Sean,

Minamoto makes the point that the most intelligent, imaginative and dynamic, those expected to make discoveries at Saturn, would be most adversely affected by the limited environment of the Chronos and therefore would resort to pursuits like psychodrama.

Paul.

Sean M. Brooks said...

Kaor, Paul!

True, but the characters we see most of in "The Saturn Game" also seemed to have been among those of the crew not being kept constantly busy by laboratory and scientific work.

Ad astra! Sean